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PNRC - Ninja Lair 01

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During part of last year and early this year, me and some friends (mostly members of the team's Detail Library) participated in a pilot animation project for TV called Pirates vs. Ninjas vs. Robots vs. Cowboys (or PNRC). All production used open-source tools: Ubuntu, GIMP, Inkscape and Blender obvimamente.
We used an animation technique called "Cutout", where the characters are simple plans with textures and RIG. But the scenery was 3d with a visual "picture", but I say that painting like those found in games (Cell Shading). This is because the thematic series was inspired by games.
My job on the team was leading 3d artist, digital compositing and post production, animation effects (particle), creating the 3D pipeline (along with animation director Daniel Pinheiro), shading and lighting scenarios.

You can see the full animation at this link (only in Portuguese):
[link]

Thats the Ninja Lair, modeled by :iconjohnpain:
On this one I did the Compositing, shading and texturing (painted by other artist), Lighting.
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1080x608px 885.5 KB
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LouisIII's avatar
Ja falei ke essa é uma das partes do filminho ke eu mais gosto?